They still claim that all the game development will end up as DirectX 9 titles muscled up with some code to support DirectX 10 and 11, as games are primarily being developed for consoles and afterwards tweaked and polished to run well on PCs.
ATI expects Dirt 2 in December while Stalked DirectX 11 should be out in early 2010 and if all goes well for Nvidia they will have the DirectX 11 based Fermi out. Both Nvidia and ATI will push for more DirectX 11 games but we doubt that anyone will have any serious tessellation inside as you have to make all objects in low polygon and since consoles don’t have serious tessellation support, we don’t see this happening.
NVIDIA: First real DX11 games within six to twelve months
Posted on Saturday, Oct 10 2009 @ 03:00 CEST by Thomas De Maesschalck
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|Re: NVIDIA: First real DX11 games within six to twelve months |
by Anonymous on Thursday, Feb 04 2010 @ 05:02 CET
|Ashu Rege is coming this February to India's first and independent annual summit for the game development ecosystem - India Game Developer Summit (gamedevelopersummit dot com) to talk about the novel uses of GPU computing for solving a variety of problems in game computing including game physics, artificial intelligence, animation, post-processing effects and others.|