Jen-Hsun Huang: NVIDIA is a 65 percent parallel company

Posted on Sunday, September 26 2010 @ 9:00 CEST by Thomas De Maesschalck
NVIDIA CEOn Jen-Hsun Huang explained at his GPU Technology Conference in San Jose that NVIDIA is now 65 percent a parallel company, some 30 percent visual and the rest goes to mobile (Tegra).
Jen Hsun Huang had some astonishing news today, something that caught even the knowledgeable people inside Nvidia off guard. He said that today Nvidia is a 65 percent parallel company, some 30 percent visual and the rest I guess goes to mobile aka Tegra. This is not entirely correct as in its previous breakdowns Jensen reminded us many times that Tegra and ARM are Nvidia’s future.

This is how Jensen divided the importance and Nvidia’s involvement in its three pillars of the company; parralel computing, visual computing and mobile. This explains a lot and why Nvidia let the Fermi fiasco happen, as you can see that a lot of engineering and especially software talent nowadays cares more about CUDA and rarallel computing than about games.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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