With the three major console developers having launched their respective motion technologies, the hungry demand for games that get people out of their chairs is being fed. But does that mean that current implementations are perfect? I don't think so, and attempt to explain the reasons why.
Read more at Techgage.
Kinecting the Dots: Where Motion Gaming Needs to Change @ Techgage
Posted on Saturday, November 06 2010 @ 7:00 CET by Thomas De Maesschalck