NVIDIA GTX 580 Alien vs Triangles Tessellation and PhysX Demo

Posted on Tuesday, November 16 2010 @ 17:46 CET by Thomas De Maesschalck
Geeks3D reports NVIDIA made a new tessellation and PhysX demo for the GeForce GTX 580, you can check it out over here.
NVIDIA “Alien vs. Triangles” Demo
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You can turn a smooth, workaday alien into something fun and memorable . . . possible through the miracle of triangles using a technique we call multi-dimensional tessellation. You can inject the alien with either a spikey infection or a fungal infection and watch him deform, as if by magic, into something new.

For a livelier encounter try the laser weapon. It blasts holes through the soft tissues of our test subject and proves once and for all, that aliens really are like onions . . . lots of layers. You’ll see ALL the gooey layers of an ugly alien in amazing clarity. The wonders of multi-dimensional tessellation never cease. The future is looking bright indeed!

Recommended System:
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NVIDIA GeForce GTX 500 series GPU
2.5 GHz Dual core CPU
2 GB System memory
600 MB Hard drive space
Microsoft Windows Vista or Windows 7


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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