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    Quake 4 v1.1 Analysis

    Posted on Thursday, March 30 2006 @ 03:21:26 CEST by Thomas De Maesschalck


    Released yesterday afternoon was the Quake 4 v1.1 point release patch. Among appending four new maps for professional game-play, there is also a new Forcemodel option as well as Brightskins. Another major feature to come down the pipeline in Quake 4 v1.1 is Hyper-Threading Technology and dual-core support, however, that is presently limited to the Windows version. At Phoronix, we have analyzed the performance abilities of this latest Quake 4 point release under Linux with a Pentium D processor and GeForce 7 solution.

    Read more over at Phoronix.


     
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