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Game developers forced to make games for consoles because of piracy

Posted on Monday, March 12 2007 @ 00:02:48 CET by

Last week at the Game Developer Conference both id Software's CEO Todd Hollenshead and Epic Games's president Michael Capps admitted they started creating games for consoles because of piracy:
"Piracy has pushed id as being multiplatform," stated Hollenshead, whose company contracted Z-Axis to handle the PlayStation 3 version and Nerve Software the Xbox 360 edition of Splash Damage's forthcoming Enemy Territory: Quake Wars (PC).

Comments made by Epic's Capps carried a similar tone. "PC Gaming is really falling apart," he revealed. "It killed us to make Unreal Tournament 3 cross-platform, but Epic had to do it," adding "the market that would buy a $600 video card knows how Bittorrent works." Epic is currently developing Unreal Tournament 3 for the PC, PlayStation 3 and Xbox 360 in-house.



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