Crytek talks about Crysis

Posted on Wednesday, March 28 2007 @ 11:28 CEST by Thomas De Maesschalck
The guys from Play.fm had a Q&A session with Crytek on their upcoming Crysis game.
Which of the gameplay features or elements is going to make the gaming community sit up and take notice?

The Muscular Nano Suit with its versatile modes and the real-time customization of weapons will give players the ability to adjust their personal play style dynamically throughout the game. Every player will be able to experience Crysis in the way he wants, be it using stealth and sneaking through the undergrowth or charging the enemy head-on with guns blazing.

The story of the game seems to be similar to its spiritual predecessor (Far Cry) in as its two armed groups show up on an island, start getting into a bit of a ruckus, and then decide they're better off teaming up and shooting at the monsters instead. What can we expect in terms of plot and character development?

We spend a lot of time and effort on the story and character development to make sure it is true to our vision. For example, the Aliens took us almost a year to get exactly right. You can expect to be amazed.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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