An interview with Roy Taylor, SVP Content Relations at Nvidia - TWIMTBP, DX10 an

Posted on Wednesday, June 27 2007 @ 12:01 CEST by Thomas De Maesschalck
Bit Tech has just published an interview with Nvidia's Senior Vice President of Content Relations, Roy Taylor. They discuss how Nvidia works with developers under its The Way It’s Meant To Be Played developer relations programme, some of the games that are coming out soon and we also touched on where PC gaming is heading in the future.

Roy also explained why performance in early DirectX 10 titles isn't really an indication of where it will be in the first wave of true DX10 titles.

"Roy was quick to point out that “it’s important to note that the massive performance titles you’ve mentioned are results from games that are early looks rather than reflective of the first wave of first generation titles.” Roy continued, telling us that some more betas would be coming out in the next two months, with full game launches starting as early as August. He then revealed that “the experiences with those will be very different for a number of reasons.” "

Check it out over here.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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