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Half-Life 2: Episode 2 performance benched

Posted on Wednesday, October 17 2007 @ 04:05:28 CEST by

AnandTech takes a look at the performance of Half Life 2: Episode 2
Our experiences with Half Life 2 and Episode One kept expectations realistic this time around; Valve has historically sacrificed overall image quality in order to maintain playability on even the slowest hardware. What you'll see here today is that every single component we tested, down to the cheapest CPU and GPU, are more than enough to run Half Life 2: Episode Two. Of course having a faster CPU will allow you to extract more performance out of faster GPUs, and faster graphics cards give you the ability to run at higher resolutions, but the minimum requirements for playability are more than reasonable for any modern day system.
Check it out over here.



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