DV Hardware bringing you the hottest news about processors, graphics cards, Intel, AMD, NVIDIA, hardware and technology!

   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
DarkVision Hardware - Daily tech news
October 28, 2016 
Main Menu
News archives

Who's Online
There are currently 82 people online.


Latest Reviews
Zowie P-TF Rough mousepad
Zowie FK mouse
BitFenix Ronin case
Ozone Rage ST headset
Lamptron FC-10 SE fan controller
ZOWIE G-TF Rough mousepad
ROCCAT Isku FX gaming keyboard
Prolimatech Magnetic Pin

Follow us

Wii Sports no substitute for real exercise

Posted on Saturday, December 29 2007 @ 01:17:20 CET by

A British study on the energy expenditure in adolescents playing video games indicate the energy expenditure while playing Wii Sports games isn't significantly higher than while playing a more passive game like Project Gotham Racing 3:
Eleven physically-fit teenagers, ages 13 to 15, were selected for the study. After measuring expended energy in a resting state using five sensors placed around the body, the participants played 15 minutes of Project Gotham Racing 3, followed by rounds of Wii Sports boxing, tennis, and bowling for 15 minutes each. Though there was a marked difference in expended energy between rest and PGR3, Wii Sports definitely has a lead on the racer in physical activity. But not by much:

* Project Gotham Racing 3: 125.5 kJ/kg/min
* Wii Sports bowling: 190.6 kJ/kg/min
* Wii Sports boxing: 198.1 kJ/kg/min
* Wii Sports tennis: 202.5 kJ/kg/min

The study concludes that the physical activity "was not of high enough intensity to contribute towards the recommended daily amount of exercise in children... In a typical week, active gaming rather than passive gaming would increase total energy expenditure by less than 2 percent."
Source: ARS Technica



DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2016 DM Media Group bvba