DV Hardware bringing you the hottest news about processors, graphics cards, Intel, AMD, NVIDIA, hardware and technology!

   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
DarkVision Hardware - Daily tech news
October 22, 2016 
Main Menu
News archives

Who's Online
There are currently 92 people online.


Latest Reviews
Zowie P-TF Rough mousepad
Zowie FK mouse
BitFenix Ronin case
Ozone Rage ST headset
Lamptron FC-10 SE fan controller
ZOWIE G-TF Rough mousepad
ROCCAT Isku FX gaming keyboard
Prolimatech Magnetic Pin

Follow us

Editorial: Climbing The Difficulty Curve

Posted on Friday, January 18 2008 @ 07:37:33 CET by

There has been a growing trend over the last few years to make games that are easy enough for every player to finish them. In many ways this is a positive development which reflects the maturity of the industry and the mainstream nature of the audience who regularly play games. It also reflects publisher desires to create mass market, accessible products which can generate maximum profit for them.

However today I’m posing the question “Have singleplayer games become too easy?”

Early games were far more challenging than they are now and initially this was largely due to the lack of a save option. You had to play the thing all the way through in one sitting, when you ran out of lives you had to start again from the start. Now don’t get me wrong I don’t miss replaying the first three levels of a scrolling shooter twenty times just to progress past that tricky missile but the sense of achievement and immersion is reduced when you complete a game in half hour chunks over a month. Upon completing modern games I rarely feel the same rush of pride that I did from reaching the end of Double Dragon or Ikari Warriors."

Read on< a href="http://www.bit-tech.net/columns/2008/01/15/climbing_the_difficulty_curve/1" target="_blank">at Bit Tech.



DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2016 DM Media Group bvba