The NV40 reference card.
The GeForce 6800 costs $299 and the GeForce 6800 Ultra costs $399.
The core of a NV40.
The NV40 die.
The new GeForce logo's.
GeForce 6800 Architecture information
40x40mm FCBGA (flip-chip ball grid array) package
ForceWare 60+ series
Supports 256-bit GDDR3 with over 550MHz (1.1GHz DDR) clock rates
NVIDIA CineFX 3.0 supporting Pixel Shader 3.0, Vertex Shader 3.0;
real-time Displacement Mapping and Tone Mapping; up to 16 textures/pass,
16-bit and 32-bit FP formats, sRGB textures, DirectX and S3TC compression;
32bpp, 64bpp and 128bpp rendering; lots of new visual effects
NVIDIA HPDR (High-Precision Dynamic-Range) on OpenEXR technology
supporting FP filtering, texturing, blending and AA
Intellisample 3.0 for extended 16xAA, improved compression performance;
HCT (High-resolution compression), new lossless compression algorithms for
colors, textures and Z buffer in all modes, including hi-res high-frequency,
fast Z buffer clear
NVIDIA UltraShadow II for 4 times the performance in highly shadowed games
(e.g. Doom III) comparing to older GPUs
Extended temperature monitoring and management features
Extended display and video output features, including int. videoprocessor,
hardware MPEG decoder, WMV9 accelerator, adaptive deinterlacing, video
signal scaling and filtering, int. NTSC/PAL decoder (up to 1024x768),
Macrovision copy protection; DVD/HDTV to MPEG2 decoding at up to 1920x1080i;
dual int. 400MHz RAMDAC for up to 2048x1536 @ 85Hz; 2 x DVO for external
TMDS transmitters and TV decoders; Microsoft Video Mixing Renderer (VMR);
VIP 1.1 (video input); NVIDIA nView
NVIDIA Digital Vibrance Control (DVC) 3.0 for color and image clarity
management