PCGH: Are there game developers that already want to work with Raytracing?
Dr. Michael Vollmer: We keep in touch with companies all over the world - I dare say that in two to three years time we will see something. There already are some individual approaches, especially in the science sector, which show that Raytracing algorithms are scaling very well with the numbers of cores. But the migration to a new programming technology takes years; Raytracing is still in an early stage.
Intel: Ray-traced games in 2-3 years
Posted on Saturday, August 02 2008 @ 1:03 CEST by Thomas De Maesschalck