NVIDIA PhysX now available for 80 million GPUs

Posted on Tuesday, August 12 2008 @ 15:46 CEST by Thomas De Maesschalck
Today NVIDIA finally rolled out the PhysX driver for its more than 80 million CUDA-enabled GeForce 8 series or higher GPUs.
On the PC, PhysX technology harnesses the power of any CUDA-enabled general-purpose parallel computing processor, including any NVIDIA GeForce 8 Series or higher GPU, to handle 10-20 times more visual complexity than what's possible on today's traditional PC platforms. All of the 80 million plus GeForce 8 Series and higher GPUs in the field are CUDA-enabled, the largest installed base of general-purpose, parallel-computing processors ever created.

And, unlike competitive solutions which do not offer hardware scaling capability, only PhysX technology can leverage the best of both CPU and GPU architectures to deliver the ultimate, immersive, end user experience. Upcoming PC titles that incorporate PhysX technology include Cryostasis, Backbreaker, Aliens: Colonial Marines, with close to 20 more PC titles expected before the year-end holiday seasons.

"Game physics is essential in enabling deeper interactivity and real-world effects in any game. Epic is pleased to offer PhysX as a standard feature within Unreal Engine 3 to enable such effects," said Mark Rein, Vice President of Epic Games. "The introduction of GPU acceleration for PhysX promises both additional potential effects and faster performance. You can get a glimpse of the possibilities of what PhysX is able to do with the special levels for Unreal Tournament 3 where damage effects greatly enhance the gameplay."
You can download the new GeForce 177.83 PhysX graphics driver at The Force Within. Besides the GeForce 177.83 driver, NVIDIA also offers a GeForce Power Pack which shows you what PhysX is capable of. The first GeForce Power Pack includes the free Warmonger game, Unreal Tournament 3 PhysX Mod Pack (3 levels), a sneak peek at the Nurien social networking service (includes benchmark), sneak peak at Metal Knight Zero (+ benchmark), NVIDIA's The Great Kulu tech demo, NVIDIA Fluid tech demo, Folding@Home and a trial of Badaboom Video Transcoding.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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