Intel on NVIDIA's raytracing: the more the merrier

Posted on Tuesday, August 26 2008 @ 1:10 CEST by Thomas De Maesschalck
FUD Zilla had a chat with Daniel Pohl, Intel's raytracing guy. They asked him about his opinion regarding the raytracing demo NVIDIA showcased at Siggraph and heard Intel is pleased that NVIDIA is taking raytracing seriously.
Intel people are pleased with the fact that Nvidia decided to seriously go for ray tracing which is done on their new Quadro Plex 2100 D4 Visual Computing System (VCS) with four Quadro GPU's. On the other hand Intel is doing ray tracing on its CPUs, or to be precise four of them with a total of 24 cores working at 2.66GHz.

According to Intel, the situation for ray tracing is quite good, and Intel is showing their first video to the game and software developers which are mostly interested in it. Intel's stand on Nvidia's ray tracing show is pretty much logical as ray tracing will apparently become more and more popular and the process will be much more easier if more companies join in the fun.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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