Shattered Horizon will use NVIDIA PhysX technology

Posted on Tuesday, August 26 2008 @ 20:32 CEST by Thomas De Maesschalck
Futuremark Games Studios announced Shattered Horizon, their first video game, will use NVIDIA's PhysX technology.
"Shattered Horizon has a real space setting that offers gameplay, tactics, and freedom of movement that cannot be found in any other shooter," said Jukka Makinen, Head of Futuremark Games Studio. "PhysX is essential in helping our game designers create a realistic and fun zero-gravity combat experience."

Shattered Horizon is a multiplayer first-person shooter where players fight in zero gravity surrounded by rocky debris from a huge explosion on the Moon. With simple and intuitive controls players have complete freedom of movement to create gameplay and tactics impossible in games constrained by gravity. The game's stunning lighting effects and zero gravity physics give the look and feel of real space, bringing to life an extraordinary and epic vision of the future.

NVIDIA PhysX technology is the world's most pervasive development platform for physics acceleration in interactive entertainment. Consisting of a robust physics engine, API, and middleware software, NVIDIA PhysX technology provides developers the ability to add additional levels of realism into their games across all major gaming platforms, including Nintendo Wii, Playstation 3, Xbox 360, and the PC. On the PC, PhysX technology harnesses the power of any CUDA(TM)-enabled general-purpose parallel computing processor, including any NVIDIA GeForce(R) 8 Series or higher GPU, to handle 10-20 times more visual complexity than what's possible on today's traditional PC platforms. All of the 80 million plus GeForce 8 Series and higher GPUs in the field are CUDA-enabled, the largest installed base of general-purpose, parallel-computing processors ever created.

"We are excited to be working with Futuremark on their first original game," said Roy Taylor, NVIDIA vice president of content relations. "By utilizing the advanced features that NVIDIA PhysX technology provides, Shattered Horizon will deliver a compelling, visual, and highly interactive experience to gamers."
There's also a new screenshot:



About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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