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Adobe unveils C/C++ to Flash compiler
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Posted on Friday, November 21 2008 @ 04:00:57 CET by Thomas De Maesschalck |
Adobe released the beta version of Alchemy, their new C/C++ to Flash compiler. This project allows users to compile C and C++ code that is targeted to run on the open-source ActionScript Virtual Machine (AVM2), making it possible to use C/C++ libraries in web application that run on Adobe Flash Player and Adobe AIR.
With Alchemy, Web application developers can now reuse hundreds of millions of lines of existing open source C and C++ client or server-side code on the Flash Platform. Alchemy brings the power of high performance C and C++ libraries to Web applications with minimal degradation on AVM2. The C/C++ code is compiled to ActionScript 3.0 as a SWF or SWC that runs on Adobe Flash Player 10 or Adobe AIR 1.5.
Alchemy is primarily intended to be used with C/C++ libraries that have few operating system dependencies. Ideally suited for computation-intensive use cases, such as audio/video transcoding, data manipulation, XML parsing, cryptographic functions or physics simulation, performance can be considerably faster than ActionScript 3.0 and anywhere from 2-10x slower than native C/C++ code. Alchemy is not intended for general development of SWF applications using C/C++.
More info at Adobe.
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