"Altogether on console, the piracy is low," Guillemot said. "On the PC the piracy is quite a lot. We are working on a tool that would allow us to decrease that on the PC starting next year and probably one game this year."
Guillemot didn't say what that solution would be, but it since he talked about it as if it were a new tool and not an existing form of digital rights management, like SecuRom, it stands to reason that it may be an internal solution.
Ubisoft working hard on anti-piracy tool
Posted on Thursday, July 30 2009 @ 6:45 CEST by Thomas De Maesschalck