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OpenGL ES 2.0 to be launched at Siggraph
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Posted on Wednesday, February 09 2005 @ 12:49:24 CET by Thomas De Maesschalck |
The OpenGL ES 2.0 API used for making mobile phone games is planned to be launched at Siggraph.
People still don’t play 3D games on mobile phones too much, as the games run very slow. The "user experience" is still slow, painful and horrible. This will change by the end of 2005 as more 3D mobile chips come to market.
More info at The Inquirer
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