NVIDIA debuts Fermi-based GeForce GTX 480M

Posted on Tuesday, May 25 2010 @ 21:00 CEST by Thomas De Maesschalck
NVIDIA officially announced the GeForce GTX 480M, the first Fermi-based mobile graphics card. This DirectX 11 chip features 352 stream processors, 256-bit memory bus, a 425MHz core, 850MHz shaders and up to 2GB GDDR5 memory clocked at 2400MHz. NVIDIA lists a computational performance of 897 gigaflops, but doesn't provide any information about the TDP of this chip. The first laptops with the GeForce GTX 480M are expected to be released in June.
Today we introduced the new GeForce GTX 480M GPU for Notebooks and with it we’re achieving some very impressive milestones. First, this is DirectX 11 done right for notebooks. Tessellation is the most important new feature for the DirectX 11 API, and the GeForce GTX 480M is a true tessellation monster for the notebook platform. It offers a dedicated Tessellation engine for up to 5x more performance than any other GPU.

Second, with the power of the GeForce GTX 480M GPUs, notebook manufacturers can set new records for notebook performance. Put simply: If a notebook maker wants to build the fastest possible system on the planet, they will start with GeForce GTX 480M as its foundation.

Third, we’ve now brought the vaunted Fermi architecture to notebooks. GeForce GTX 480M delivers nearly three times more NVIDIA CUDA cores over previous generation Notebook GPUs, which means users get unbelievably fast video transcoding, upscaling from standard definition to high definition and real-time movie clean-up with the click of a button.

And finally, the GeForce GTX 480M not only delivers the world’s best gaming frame rates, it also gives added features that no other GPU offers, including NVIDIA 3D Vision technology for an immersive gaming experience, NVIDIA PhysX technology that brings games to life with dynamic, interactive environments and NVIDIA Verde Notebook Drivers for the most up-to-date performance from your notebook.

We’re happy to partner with Clevo to introduce the first system based on GeForce GTX 480M. Stay tuned for more systems in the future.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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