Civilization V GPU & CPU Performance In-depth

Posted on Saturday, October 02 2010 @ 5:31 CEST by Thomas De Maesschalck
The fifth installment of Firaxis' popular turn-based strategy series was launched last Friday, September 24, and we've decided to greet the title with a battery of tests. Published by 2K Games, Sid Meier's Civilization V is a classic example of what many like to call a "4X" game, as players manage an empire where they "explore, expand, exploit, and exterminate."

4X games are noted for their complex gameplay, with emphasis placed on economic and technological development, as well as a range of non-militaristic paths to supremacy. Although admittedly turn-based strategy games are not our cup of tea, we will be focusing on how the game performs when using a wide range of GPUs and CPUs. Read more at TechSpot.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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