"I would separate out the true independent developer vs. the hobbyist. We are absolutely reaching out to the independent developer. Where we've drawn the line is we are not looking to do business today with the garage developer. In our view, that’s not a business we want to pursue," said says Fils-Aime, the president of Nintendo America, in an interview with Gamasutra.
This is not the first time when Mr. Fils-Aime criticizes ultra low-cost game titles. By contrast, Apple has managed to make its iPhone a competitive gaming platform with thousands of $1 games designed by amateur or independent developers. Sony and Sony Ericsson also want low-cost content on the Xperia Play (PlayStation Phone) as well as NGP platforms.
Nintendo says no to garage developers
Posted on Saturday, March 26 2011 @ 7:26 CET by Thomas De Maesschalck