Doom 4 to support head-tracking VR technology

Posted on Monday, August 06 2012 @ 19:45 CEST by Thomas De Maesschalck
id Software's John Carmack is wildly enthusiastic about the potential of head-mounted VR displays and plans to incorporate support for head-mounted virtual reality gaming in Doom 3 BFG Edition, as well as Doom 4. The new version of Doom 3 is anticipated to arrive on October 16, after that date id Software will kick Doom 4 development into overdrive.
John Carmack, founder of iD Software and prolific game developer (truly, the "godfather" of Doom), is already working on a new iteration of his Doom 3 game – first released in 2004 – that kicks up the graphics, sound, and 3D support to modern-day levels.

But that's not all. Doom 3 BFG Edition will also fully support head-mounted displays like the Oculus Rift, a Kickstarter-backed headset (with more than $1.2 million in funding as of this article's writing) that'll offer six degrees of freedom for head-tracking, a 110-degree diagonal and 90-degree horizontal field of view, and a 640-by-800-resolution screen for each eye.

And, as reported by Polygon, the next iteration in the Doom series – Doom 4 – will also support head-mounted virtual reality gaming.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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