"We'll announce a launch date shortly," said Mehdi. "We recently just went into full production, so we're now producing en masse Xbox One consoles. We've had real good progress on the system. In fact, we just updated the CPU performance to 1.75 GHz on top of the graphics performance improvement, so the system is really going to shine [and] the games look pretty incredible."
Both the Xbox One and PlayStation 4 use eight-core CPUs based on AMD's "Jaguar" architecture—in PCs, Jaguar is intended to be AMD's low-cost, low-power CPU architecture, which makes it a decent fit for a more GPU-centric device like a game console. We have yet to see a reliable source comment on the PlayStation 4's CPU clock speed, which makes it difficult to say how the two consoles' relative CPU performance stacks up.
Xbox One also gets higher CPU clockspeed
Posted on Wednesday, September 04 2013 @ 13:07 CEST by Thomas De Maesschalck
News has hit the wire that Microsoft has made another pre-launch change to the specifications of the Xbox One console. Last month Microsoft said the GPU clockspeed in the final edition would be 853MHz, versus 800MHz before, and now the software giant reveals that the CPU clockspeed is getting a bump from 1.6GHz to 1.75GHz.