AMD: Mantle to give Battlefield 4 up to 45% higher performance

Posted on Tuesday, January 14 2014 @ 11:37 CET by Thomas De Maesschalck
AMD Graphics logo
In what seems like one of AMD's boldest claims in recent years, the company announced that the upcoming Mantle patch for Battlefield 4 will enable "up to 45 percent faster performance". We're waiting patiently for the first real-world benchmarks to see if Mantle lives up to AMD's promising claims.
In what could explain AMD's move to include copies of one of the most GPU-intensive games with its new A-Series APUs, the company revealed that Mantle, its ambitious attempt at a 3D graphics API to rival DirectX and OpenGL, "enables up to 45 percent faster performance" than DirectX in Battlefield 4, the only known game with planned support for Mantle, and one of the most popular PC games of the season. AMD's claims are so tall, that even a 512 stream processor-laden A10-7850K APU could offer acceptable frame-rates at 1080p, while a $299 Radeon R9 280X could run circles around a $650 GeForce GTX 780 Ti at this particular game.
Source: TPU


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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