NVIDIA rolls out a VR Ready label

Posted on Tuesday, January 05 2016 @ 14:23 CET by Thomas De Maesschalck
VR Ready logo
NVIDIA has launched a GeForce GTX VR Ready label, a badge designed to designate PCs, laptops and video cards capable of delivering an optimal virtual reality experience. The GeForce GTX 970, GTX 980, GTX 980 Ti and TITAN X all received a VR Ready label, and PCs will need a GeForce GTX 970 (GTX 980 for laptop) or greater, an Intel Core i5-4590 equivalent or greater, 8GB+ RAM, two USB 3.0 ports, HDMI 1.3 and Windows 7 SP1 or newer.
NVIDIA today unveiled a VR-ready program to help gamers navigate their way to great virtual reality experiences.

The company has partnered with PC and notebook makers and add-in card providers to deliver "GeForce® GTX VR Ready" systems and graphics cards that deliver an immersive VR gaming experience. The program minimizes confusion regarding which equipment is necessary to play the range of VR games and applications increasingly coming to market.

Delivering a great VR experience demands seven times the graphics processing power of traditional 3D games and applications -- driving framerates above 90 frames per second (fps) for two simultaneous images (one for each eye).

"For customers, navigating an emerging technology like VR can be daunting," said Jason Paul, general manager of emerging technologies at NVIDIA. "We're working with trusted partners worldwide to simplify the buying process with a GeForce GTX VR Ready badge that will let customers quickly identify PCs or add-in cards that are capable of handling the demands of VR."

NVIDIA® GPUs are at the heart of the VR ecosystem and are powered by the award-winning NVIDIA Maxwell™ graphics architecture, which was created with VR in mind. In addition to powering fast framerates, it includes unique VR features, such as support for NVIDIA Multi-Res Shading, which boosts performance by up to 50 percent while maintaining image quality and reducing latency.

NVIDIA provides the fastest performance and lowest latency for VR experiences through a combination of its Maxwell-class GTX GPUs, NVIDIA Game Ready Drivers and its software tools for developers, NVIDIA GameWorks™ VR and NVIDIA DesignWorks™ VR.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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