Ansel RT: Take Ultra-Quality Ray Traced Photos
GeForce RTX graphics cards feature dedicated ray-tracing processors called RT Cores, which accelerate and deliver real-time ray tracing for games. Ansel RTX’s newest feature, Ansel RT, uses that tech to create ray traced Ansel photos with the highest-possible fidelity.
Here’s how it works: when you’re in Ansel mode in a supported ray-traced game and fly around using your free camera, the game engine uses your in-game graphics settings. The moment you pause movement, Ansel RT quickly cranks up the level of ray-tracing to beyond real-time levels for the best possible in-game photo.
In Assetto Corsa Competizione, invoking Ansel RT dramatically increases the number of rays cast into a scene, increasing refractions per pixel by 10X, Ambient Occlusion samples by 12X, shadow samples by 32X, and reflection samples by 40X.
AI Up-Res: Take Super Resolution images Using AI
GeForce RTX graphics cards feature Tensor Cores, processors that power and accelerate AI features for gaming. Ansel RTX’s new feature, AI Up-Res, uses these Tensor Cores to apply AI-enhanced resolution scaling so you can save your NVIDIA Ansel in-game photos at up to 8K.
Here’s how it works: use your GeForce RTX graphics card to activate Ansel, and select AI Up-Res under Super Resolution. When you hit capture, AI Up-Res will then take a 1X resolution screenshot, and with the help of AI image enhancements, intelligently up-res the photo to 8K with more detail than the original image.
NVIDIA explains it all on its blog, and announces Ansel is now supported by over 200 titles. This includes over 50 games that use the SDK, and another +150 titles with no SDK.