Age of Empires 4 will have four ages but will have new ageing up system

Posted on Monday, November 18 2019 @ 12:04 CET by Thomas De Maesschalck
Last week, Microsoft showed the first in-game footage of the upcoming Age of Empires IV game. It's been over 14 years since the launch of Age of Empires III so expectations for the latest installment in this classic RTS series are pretty high. We don't know when Microsoft plans to release Age of Empires IV but creative director Adam Isgreen shed some light about some of the game's mechanics in an interview with PCGamesN.

Overall, Isgreen didn't really go into the details but he said the game will build on the resource and progressing model from Age of Empires II. The game will have four resources that will be used by all civilizations, but it appears some civilizations will use resources differently than what we're used to.

Similarly, Age of Empires 4 will have four basic ages but not all civilizations will play by this four-age rule. Isgreen also mentioned that from a presentation point of view, the new Age of Empires will bring the ageing up aspect to a level no one has ever seen in an RTS game before.
That last point is interesting. Ageing up would always update your civilisation’s building set – couldn’t have Iron Age Romans living under Stone Age animal skins, obviously – but the idea that presentational changes will be wholly new to the genre is an exciting promise.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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