ATI publishes Xbox 360 GPU technology papers

Posted on Thursday, October 13 2005 @ 13:40 CEST by Thomas De Maesschalck
ATI has released a bundle of slides about Xenos, the custom graphics processor designed for the Xbox 360 console:
The Xbox 360 graphics processor, codenamed Xenos, has a 500Mhz clock speed and 48 shader pipelines featuring an unified shader architecture, a first for a commercial graphics processor. The Xbox 360 GPU actually consists of two cores, a parent die that has a total of 232 million transistors and a daughter die, which has over 100 million transistors and acts as a frame buffer among other functions. This daughter die is manufactured by NEC Electronics using 90nm technology in the company's 300-millimeter (mm) wafer fabrication facility.
Check it out over here.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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