Gears of War (PC) Review

Posted on 2007-11-19 14:22:11 by Thomas De Maesschalck

Does Emergence Day sound to you like a haughty euphemism for childbirth? Does the phrase "Can't stop the Train, baby!" hold no irony for you? Even if you're a stalwart PC-only gamer, it was hard to miss the hype surrounding the release of Epic's Gears of War on the Xbox 360. If you did happen to be living in a cave - a cave without electricity, even - or were visiting the moon during November of last year, then you had no reason to feel slighted by Epic and Microsoft for not bringing Gears of War to the PC at the same time as the Xbox 360 release. PC gamers on planet Earth, however, likely felt a twinge of hostility toward Epic for withholding a PC release until the Xbox 360 version sold enough copies to buy designer Cliff Bleszinski 24-karat gold pants. When the subject of a Gears of War PC port was first broached with Epic vice president Mark Rein, he initially refused to acknowledge the existence of any such master plan. But as sales of the game quickly approached infinity plus one, Rein's denial soon turned to cageyness and then to confirmation. Which leads us to today: PC gamers, Emergence Day is nigh. It's time to tear through some Locust the way nature intended: in high-resolution goodness, with a mouse and a keyboard.



Link: DriverHeaven



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