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    Ghost Squad Review

    Posted on Tuesday, January 29 2008 @ 11:14:59 CET by Thomas De Maesschalck


    The gameplay is simple – each player, of which there can be up to four (though the ideal number is two), grabs a controller and goes for it. Your trigger finger shoots, the A button performs scripted actions such as defusing bombs and shaking the controller reloads your gun.

    You can also use the D-Pad to change your firing mode but, to be honest, once you’ve found which mode you prefer then you’ll probably not have to change it. Personally, I found the default three-round burst was the most efficient, especially on the lower levels.

    There are only three levels in Ghost Squad – a tropical villa, Air Force One and a jungle encampment. In each level some baddies have taken some hostages and it’s up to you as members of the Ghost Squad to try and rescue them. The game tries to layer some plot and exposition over the top of this basic premise through cutscenes and narration from the squad commander, but it’s all pretty superfluous.


    Link: Bit Tech

    Ghost Squad


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