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    Iron Man Review

    Posted on Friday, May 09 2008 @ 13:35:41 CEST by Thomas De Maesschalck


    There’s nothing wrong with bad graphics in a game. There have been plenty of games in the past that have proved you don’t need billions of polygons to make a best-seller – look at Pac-man or Tetris for crying out loud. Likewise, glitches and bugs didn’t completely spoil games like S.T.A.L.K.E.R. and might not have proved to be the end of Iron Man. Hell, you don’t even need to have a great new mechanic or fantastic new idea to make a great game. Beat ‘em ups have been spinning the same tricks ever since International Karate +.

    There is something wrong with a game that combines all of these with a total lack of shame. This isn’t a game that is even remotely good, this is a game that someone hoped would make a lot of money and it’s a perfect example of why movies and games just don’t mix for the most part – Iron Man: The Game is little more than a bucket of broken promises and rust.


    Link: Bit Tech

    Iron Man


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