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Posted on Friday, October 01 2004 @ 16:55:06 CEST by LSDsmurf |
Given some of the demos we've seen that day, we asked for his opinion on benchmarks, particularly synthetic vs real-world. Both are important he says. The problem of course is possible driver optimization, so a balance with real-world benchmarks is needed. On that note, we bugged him a little about the performance gap with NVIDIA regarding Doom 3. Stanley recognizes that scores can be improved, but timedemo'd benchmarks are not true indicators of actual gameplay.
Link: Viper's Lair
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