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    Dead Space for the PC Review

    Posted on Tuesday, October 21 2008 @ 13:38:18 CEST by Thomas De Maesschalck


    Dead Space isn't an easy game to like and a lot of that is down to one very simple thing; the controls. The root of those control problems? Three words: it's a port. That Dead Space was designed as a console game is pretty obvious and is evidenced by everything from the over the shoulder camera angle right through to the absence of a quicksave button. Take heart though; it isn't all bad.

    Some console games have a design that can make the move to the PC platform quite easily and for the most part Dead Space is one of those games. The camera angle, while normally used more for console shooters, does a good job of limiting your field of view and making the game a bit scarier. It also gives you the field of view to make dismemberment easier. The savegame system works too – it's a hallmark of the genre.


    Link: Bit Tech

    Dead Space for the PC


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