Lord of the Rings: Conquest Review

Posted on 2009-01-20 14:46:59 by Thomas De Maesschalck

If you’re thinking that all this sounds as drab, dreary and dreadful as drinking a mixture of mouldy porridge and seawater then you’d be getting close to right. Conquest isn’t a great game.

That’s not to say that the game is truly abominable either though – the code is solid at least and the game is playable to a point. It’s pretty direct too, which is an odd thing to praise the game for admittedly, but with a franchise like this it’s good to see that the developers haven’t tried to go overboard on detail, as Tolkien did. There’s a short FMV intro to each mission, but that’s it.

True, Tolkien fans may be a bit annoyed to see the rich and over-detailed world be mostly disregarded, but they can just go call a Waaah-mbulance. We prefer to just get stuck into the game – that’s what we paid for after all.



Link: Bit Tech

Lord of the Rings: Conquest




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