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    Divinity II Ego Draconis for Xbox360 Review

    Posted on Sunday, January 24 2010 @ 18:17:18 CET by Thomas De Maesschalck


    So today I’m taking a look at the Xbox360 version of Divinity II Ego Draconis. I reviewed the PC version HERE last month so I’m not going to be as in-depth with this review as I was with the PC version, it’s primarily the same game just on a different platform, but there are glaring differences in the versions and I think it’s worth it to take a look at this version. Divinity II Ego Draconis is an example of how not to do a game port really, this game is much better on the PC from the interface to the graphics and down to the gameplay as well, the PC version is the one you want to be playing. The game itself is decent, there’s tons of stuff to do, it’s long and the fact that you can play as a dragon adds to the game, but that doesn’t make up for low framerates, tearing and other glitches in the game like having your character get stuck in places or the controller just not working correctly at times. I like the interface quite a bit in the PC version, but it’s been re-done for the Xbox36o and it’s a sort of stripped done version here. One glaring difference is that you don’t get to see your character in the interface, in the PC version you can see him or her and the appearance changes with what weapons you use, what armor you equip etc, I really liked that feature and it’s just not in the Xbox360 version. So read on to learn more..

    Link: TestFreaks

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