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World of Warcraft 2.3.0 Part 1
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Posted on Friday, November 09 2007 @ 14:59:01 CET by Thomas De Maesschalck |
New features:
Zul’Aman
Zul'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands.
Players will be able to confront six new bosses including the Forest Troll
Warlord Zul'jin.
Guild Banks Introduced
The guild bank is a shared repository for an entire guild and will be
accessible through new NPC's called guild bankers. The Guild Bank will allow
players with the appropriate permissions to store items and money for use by
the rest of the guild. Permissions to withdraw and deposit money and items are
controlled by the guild leader through the guild controls menu. The Guild Bank
is divided up into separate tabs so that the guild leader may restrict access
or group items into distinct categories.
- Transaction logs of the last 25 actions within each tab, as well as
money activity. (Note: Was 50 before)
- Up to 6 purchasable tabs each containing 98 item slots
- Tabs will cost 100Gold , 250Gold , 500Gold , 1000Gold , 2500Gold , and
5000Gold , a total of 9350Gold for all 6 tabs.
- Permissions to view/deposit/withdraw per tab
- You may use your Guild Bank withdraw limits to pay for item repairs (now
enabled on all merchants)
General:
- Experience: The amount of experience needed to gain a level has been
decreased between levels 20 and 60. In addition, the amount of experience
granted by quests has been increased between levels 30 and 60.
- Expertise: We have added a new stat and associated rating called
expertise and expertise rating. Expertise rating converts to expertise at
the same rate that weapon skill rating formerly converted at. Each point
of expertise reduces the chance for your attacks to be dodged or parried
by 0.25%.
- Healing reduction effects will now affect all health drain spells and
abilities (e.g. Mortal Strike will reduce health gained from Drain Life).
- Healing: Almost all items and enchantments that provide bonus healing
now also provide a smaller number (approximately 1/3) of bonus spell
damage. There are a few items and enchantments where this was not
possible, such as random-stat items and Zul'Gurub enchantments, but this
is now the case on virtually all other items.
- On Kill Effects: Items and abilities that trigger on killing an enemy
will no longer trigger on using an ability that kills your pet.
- Weapon skill: All items and abilities that granted weapon skill have
been changed. In most cases, they were converted to expertise or expertise
rating. Ranged attacks do not benefit from expertise, so ranged weapon
skill has generally been replaced by critical strike bonuses or hit
bonuses. In a few cases, talents have been changed to other effects to
avoid granting players excessive amounts of expertise.
- A new flight path has been added to the Rebel Camp in northern
Stranglethorn Vale.
- Flying units can see ground units and vice versa at any altitude.
- Players no longer gain the moving AOE radius bonus if they are jumping.
- Client spell cast requests are now sent to the server even if your
player is already casting another spell. This eliminates the need for
/stopcasting in macros to compensate for latency.
- Vendor Discounts: All vendors with an associate faction now give
discounts at all levels above neutral.
- Friendly: 5% discount
- Honored: 10% discount
- Revered: 15% discount
- Exalted: 20% discount
- Quest givers who have available daily quests will have a blue
exclamation point instead of a yellow one.
- Pets will try to get behind their targets when engaging in melee combat.
- You can now obtain a tiny Sporebat pet with exalted Sporeggar faction.
- An Azure Whelp pet now drops from the blue dragonkin in Azshara.
- If you are seated and try to use abilities that require you to be
standing, you will stand up and use them. This can be disabled with:
/console autoStand 0.
- New Violet Eye ammo. [Mysterious Shell]ℜ ω τ α and
[Mysterious Arrow]ℜ ω τ α which can be purchased for
80s (Exalted with Violet Eye) from Aldor Rise / Scryer's Tier or outside
Karazhan. Provide 46.5 DPS.
Racial Abilities:
- Dwarf: Gun Specialization now increases chance to critically hit with
Guns by 1% rather than increasing weapon skill.
- Gnome: Escape Artist cooldown increased to 1 min, 45 sec.
- Humans: Mace Skill now increases the critical strike chance with maces
and two-handed maces by 1%.
- Troll: Bow and Thrown Specialization now increases chance to critically
hit with those weapons by 1% rather than increasing weapon skill.
- Humans: Sword Skill now increases the critical strike chance with swords
and two-handed swords by 1%.
- Orcs: Axe Skill now increases the critical strike chance with axes and
two-handed axes by 1%.
PvP Arenas:
- The top ranked team of each battlegroup for each format will receive a
new unique title for the end of Season 2 called “Merciless Gladiator”.
PvP Battlegrounds:
- Daily quests have been added targeting a random battleground for that
day. Look for Alliance Brigadier Generals and Horde Warbringers near your
faction's battlemasters in all major capitals.
- Dropping the Flag in a battleground will now result in a debuff that
will not allow you to pick up the flag again for 3 seconds.
- Druids who are shapeshifted when they receive the Restoration buff from
battlegrounds will now correctly regenerate mana.
- Players will now be able to cast spells for free in the Battleground
before it begins.
- Players will now be able to cast spells for free for a few seconds after
being resurrected by a Spirit Guide in the Battleground.
PvP Alterac Valley:
- Additional Warmasters no longer report for duty upon destroying an enemy
tower. However, destroying an enemy tower still eliminates the associated
opposing Warmaster.
- All Warmasters are linked to each other and their respective Generals
and can no longer be pulled individually.
- Honor from capturing towers has been increased.
- All Commanders and Lieutenants have left Alterac Valley in search for
other battle opportunities.
- Players will no longer be sent to their starting tunnels on death unless
that team controls no graveyards in the battleground.
- Many NPCs in Stormpike and Frostwolf holds are no longer elite
- Bonus Honor in Alterac Valley is now only awarded during the battle for
destroying enemy towers and slaying the enemy Captain. Upon conclusion of
the battle, bonus honor is also awarded for intact towers, a surviving
Captain, and for victory in the battle. The total bonus honor awarded
should be similar to the previous total.
- The Horde and Alliance now have a limited number of reinforcements
available in the battle for Alterac Valley. The number of reinforcements
available is reduced upon player death, loss of towers, and death of
Captain Galvangar or Balinda Stonehearth. In addition, all available
reinforcements are lost upon the death of General Drek'Thar or Vanndar
Stormpike. If a team is reduced to zero reinforcements, the opposing team
wins the battle.
- Towers and Graveyards in Alterac Valley are now captured in 4 minutes
(down from 5).
PvP Eye of the Storm:
- The points awarded from capturing the flag in Eye of the Storm is now
increase based on the number of bases the capturing team owns.
PvP Warsong Gulch, Arathi Basin, Eye of the Storm:
- Additional bonus honor is now awarded upon conclusion of the battle.
Druids:
- Challenging Roar: The chance for this ability to land successfully on
its targets is now increased by hit rating.
- Entangling Roots: This ability will no longer be overwritten when the
new Entangling Roots would do less damage.
- Feral Charge: It is now possible for the interrupt and root effects from
this ability to be resisted separately.
- Growl: The chance for this ability to land successfully on its target is
now increased by hit rating.
- Natural Perfection (Restoration) - Now also grants the Natural
Perfection effect after being critically hit, reducing all damage taken by
1/3/5% for 8 seconds. Stacks up to 3 times.
- Natural Perfection: This talent can now trigger while the Druid is
sitting.
- Tree of Life: It is no longer possible to have the bonus healing aura
from this ability while not actually in Tree of Life Form.
- Barkskin: It is no longer possible to cast this spell while Cycloned.
- Cure Poison and Abolish Poison are now usable in Tree of Life Form.
- Cure Poison, Abolish Poison and Remove Curse range increased to 40
yards.
- Entangling Roots: It is no longer possible for multiple Druids to have
Entangling Roots on the same target. In addition, it will now always be
removed correctly if multiple Druids overwrite each other's Entangling
Roots.
- Feral Attack Power: Items that granted bonus attack power in Cat, Bear,
Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases,
the attack power on the item has been increased. This change corrects an
issue where feral weapon damage was not keeping up with other classes in
its rate of increase.
- Force of Nature: This ability will no longer automatically break stealth
on victims in its casting area. Nearby stealthed characters may still be
attacked if they are too close to the summoned Treants.
- Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus
Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power.
- Hibernate: This spell will now always be removed correctly if multiple
Druids overwrite each other's Hibernate.
- Intensity (Restoration) increased to 10/20/30% mana regeneration.
- Primal Fury: This talent will now be learned correctly even if purchased
while the Druid is dead.
- Rebirth cooldown reduced to 20 minutes, from 30 minutes.
- Remove Curse is now usable in Moonkin Form.
- Shapeshifting Spells: Some of these spells were causing additional
unintended threat. That additional unintended threat has been removed.
- Soothe Animal: This spell now properly consumes Nature's Swiftness.
- Tranquility now gains additional benefit from spell damage and healing
bonuses.
- If you are in a shapeshift form and try to use an ability that may only
be used in caster form, you will leave the form and use that ability. This
means that you can shift from one form to another in one action. If you
don’t have mana to shift form, you will get an error message and remain
in your current form. This can be disabled with /console autoUnshift 0.
Hunters:
- Expose Weakness: The triggered effect from this talent will no longer
use up charges of Misdirection.
- Misdirection: If a Hunter attempts to use this ability on a target which
already has an active Misdirection, the spell will fail to apply due to a
more powerful spell already being in effect. This will not trigger the
cooldown or cost any mana.
- Wyvern Sting: This ability will no longer be overwritten by lower ranks
of Wyvern Sting.
- Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to
their normal damage.
- Explosive Trap: The initial damage dealt by this trap is now also
increased by 10% of your ranged attack power.
- Immolation Trap: The total damage dealt by this trap is now also
increased by 10% of your ranged attack power.
- Misdirection: This spell will now always be removed correctly if
multiple Hunters overwrite each other's Misdirection.
- Readiness (Survival): This talent now finishes the cooldown on Kill
Command.
- Serpent Sting: The total damage dealt by this sting is now also
increased by 10% of your ranged attack power.
- Steady Shot: Tooltip clarified to indicate base weapon damage is used in
the damage calculation.
- Trueshot Aura (Marksmanship) no longer costs mana to cast and will last
until cancelled.
- Wyvern Sting (Survival) is now instant cast and has a maximum duration
of 10 seconds in PvP.
- Aimed Shot (Marksmanship) now reduces healing done to that target by 50%
for 10 seconds.
Mages:
- Ignite: This talent is no longer triggered by damage dealt by Molten
Armor.
- Arcane Intellect and Arcane Brilliance mana costs reduced.
- Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration.
- Detect Magic removed. All players may now see their target's beneficial
effects at all times.
- Evocation now regenerates 15% of total mana every 2 seconds rather than
increase Spirit based regeneration.
- Fire Ward and Frost Ward now gain additional benefit from spell damage
bonuses. Base absorb values of ranks 5 and 6 have been reduced.
- Hypothermia duration increased to 45 sec.
- Ice Barrier now gains additional benefit from spell damage bonuses. Base
absorb values of ranks 5 and 6 have been reduced.
- Improved Fireball: The reduction in damage coefficient caused by this
talent has been removed.
- Improved Frostbolt: The reduction in damage coefficient caused by this
talent has been removed.
- Polymorph: It is no longer possible to polymorph a player and have that
player remain mounted. In addition, it will now always be removed
correctly if multiple Mages overwrite each other's Polymorph.
- Portal Spells: Portal spells to capital cities can no longer be cast in
battlegrounds.
- Remove Curse range increased to 40 yards.
- (NEW SPELL) Ritual of Refreshment available on trainers at level 70.
- Arcane Missiles: Players will no longer get strange error messages when
casting this spell at evading targets. The spell will simply fail.
- Spellsteal: It is no longer possible via this spell to get two
Forbearance debuffs at the same time.
Paladins:
- Righteous Defense: The chance for this ability to land successfully on
its targets is now increased by hit rating.
- Blessing of Light: Lower ranks of Flash of Light and Holy Light are now
properly penalized when used with this Blessing.
- Cleanse and Purify range increased to 40 yards.
- Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
- Exorcism mana cost reduced.
- Hammer of Wrath mana cost reduced.
- Holy Wrath mana cost reduced.
- Improved Seal of the Crusader (Retribution) benefits folded into the
base spell. This talent now gives the benefits of the Sanctified Crusader
talent instead.
- Judgement of Light: The combat log will now show the mana gained from
rank 5 of this ability as Judgement of Light instead of Seal of Light.
- Pursuit of Justice (Retribution) is now 3 ranks and increases movement
speed by 5/10/15% and also reduces the chance you'll be hit by spells by
1/2/3%.
- Sanctified Crusader (Retribution) renamed Sanctified Seals, which now
increases your chance to critically hit with all spells and melee attacks
by 1/2/3% and reduces the chance your Seals will be dispelled by
33/66/100%.
- Vengeance (Retribution) duration increased from 15 to 30 seconds.
- Vindication (Retribution) frequency and duration increased and now
reduces all attributes by 5/10/15%, not just Strength and Agility
- Weapon Expertise (Protection) renamed Combat Expertise, now increases
expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.
- Fanaticism will now reduce threat caused by all actions by
6/12/18/24/30%, in addition to its current effect of course.
- Paladin seals no longer have a low chance to be dispelled if you have 3
points in Sanctified Seals.
- Judgement of Wisdom: It is no longer possible for the mana energize
effect to trigger off of reapplication of the Judgement of Wisdom.
- Divine Favor: When this ability is cast immediately after a critical
heal, it will no longer be removed incorrectly.
- Precision (Protection) now increases spell hit chance as well.
- Seal of Vengeance: The bonus damage this ability dealt when the debuff
is fully stacked on the target was incorrectly too low. It is now
increased.
- Spiritual Attunement: This ability will now gain mana properly from
Vampiric Embrace heals.
Priests:
- Blessed Recovery: This talent can now trigger while the Priest is
sitting.
- Blessed Resilience: This talent can now trigger while the Priest is
sitting.
- Focused Will (NEW Discipline Talent) - After taking a critical hit you
gain the Focused Will effect, reducing all damage taken by 1/3/5% and
increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3
times.
- Mind Vision: Now consumes the Inner Focus buff when cast.
- Prayer of Mending: This ability will no longer be overwritten when the
new Prayer of Mending would do less healing.
- Silent resolve: This talent now benefits the triggered buffs from
Blessed Resilience, Blessed Recovery, and Martyrdom.
- Chastise (NEW) is now available to Dwarf and Draenei priests at level
20. Chastise causes Holy damage and incapacitates the target for 2
seconds.
- Circle of Healing: The base amount of healing from this spell has been
reduced along with increasing the bonus it receives from bonus healing
effects. *Characters with more than 1338 healing will see their Circle of
Healing heal for more than previous patches. Characters with less than
1338 healing will see their Circle of Healing heal for less.
- Cure Disease and Abolish Disease range increased to 40 yards.
- Divine Spirit: It is no longer possible for a target to simultaneously
have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the
same time.
- Elune's Grace (Night Elf) effect changed to reduce chance to be hit by
melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank
of the spell.
- Fear Ward is now available to all priests at level 20. Duration reduced
to 3 minutes, cooldown increased to 3 minutes.
- Fixed a bug where the global cooldown was triggered when shifting out of
Shadowform.
- Holy Fire: The tooltip on rank 4 has been adjusted.
- Inner Focus: Rank 4 will now properly affect Lightwell.
- Inner Focus: This effect is now properly consumed by casting Mind
Soothe.
- Meditation (Discipline) increased to 10/20/30% mana regeneration.
- Pain Suppression (Discipline Talent) is now usable on friendly targets,
instantly reduces the target's threat by 5%, reduces damage taken by 40%
and its cooldown has been reduced to 2 minutes.
- Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now
gain additional benefit from spell damage and healing bonuses.
- Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of
Spirit mana costs reduced.
- Power Word: Shield now gains additional benefit from spell damage and
healing bonuses. Base absorb values of ranks 10, 11 and 12 have been
reduced.
- Shackle Undead: This spell will now always be removed correctly if
multiple Priests overwrite each other's Shackle Undead.
- Shadow Word: Death: Resilience no longer reduces the backlash damage
from this spell.
- Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a
Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30
second cooldown.
- Mind Soothe: This spell will now consume Inner Focus.
- Starshards: The damage per tick of this ability no longer changes during
the duration of the effect.
- If you are in Shadowform and try to use an ability that may not be used
in Shadowform, you will leave Shadowform and use that ability. This can be
disabled with /console autoUnshift 0.
Rogues:
- Dirty Deeds: This talent will no longer interfere with getting the bonus
damage from the Druid ability Mangle on Rupture and Garrote.
- Hemorrhage: This ability now does 125% of weapon damage.
- Shadowstep (Subtlety) can now be used at any time, not only while
stealthed. Now increases the damage and reduces the threat caused by the
next damaging ability. Cooldown increased to 30 seconds. Range changed to
25 yards. (Minimum range removed)
- All poisons will now enchant the weapon for 1 hour, increased from 30
minutes
- Blind is now a physical (no longer a poison) attack. Reagent requirement
removed. Now shares the same diminish category as Cyclone and is now
diminished in PvE as well as PvP.
- Fleet Footed (Assassination) now increases movement speed by 8/15%.
- Kick: Interrupting a channeled spell with this ability will now always
properly prevent casting spells from the same spell school for 5 sec.
- Precision: This talent now also applies to ranged weapons.
- Remorseless Attacks: This talent can no longer be triggered by the death
of a rogue's target dummy or other pet.
- Riposte is now subject to diminishing returns in PvP.
- Rogue's Deadly Throw missile speed increased significantly and snare
duration increased slightly.
- Ruthlessness now only affects melee finishing moves. It no longer works
with Deadly Throw.
- Shadowstep (Subtlety) can now be used at any time, not only while
stealthed. Threat caused by next Ambush, Garrote or Backstab is reduced by
50%. Cooldown increased to 30 seconds.
- Blade Flurry: This ability now works correctly in all cases with
shielded targets.
- Cold Blood: Fixed an issue where this buff was sometimes getting removed
when an attack missed.
- Dirty Deeds now also increases damage against enemies below 35% health.
- Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now
also causes the rogue to take 90% less damage for 3 seconds when the
effect triggers. This effect cannot occur more than once per minute.
- Sap: Multiple Saps placed by multiple Rogues will now be handled
correctly in all cases.
- If you are in Stealth and try to use an ability that may not be used
while stealthed, you will leave stealth and use that ability. This can be
disabled with /console autoUnshift 0
Shaman:
- Earth Shield: This ability will no longer be overwritten when the new
Earth Shield would do less healing.
- Elemental Mastery: It is no longer possible to get two consecutive
guaranteed critical strikes from using this ability.
- Eye of the Storm: This talent can now trigger while the Shaman is
sitting.
- Chain Heal: The tooltips on ranks 1-3 have been adjusted.
- Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced,
benefit from spell damage reduced appropriately.
- Cure Poison and Cure Disease range increased to 40 yards.
- Earth Shield: This spell will now always be removed correctly if
multiple Shaman overwrite each other's Earth Shield.
- Earth Shock: Interrupting a channeled spell with this spell will now
always properly prevent casting spells from the same spell school for 2
sec.
- Elemental Focus (Elemental) now reduces the mana cost of the next 2
damage spells by 40%.
- Frost Shock is no longer subject to diminishing returns.
- Grounding Totem: This totem is now destroyed upon redirecting any spell
to itself.
- Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable),
mana costs reduced, benefit from spell damage reduced appropriately.
- Lightning Mastery (Elemental) cast time reduction reduced to
.1/.2/.3/.4/.5 seconds.
- Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur
and the additional spell causes half damage and no additional threat.
- Mana Spring Totem effect increased.
- Mental Quickness (Enhancement) now also increases spell damage and
healing equal to 10/20/30% of your attack power.
- Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at
the appropriate weapon masters. The Enhancement talent has been replaced
by Shamanistic Focus.
- Shamanistic Focus (New Enhancement Talent): After landing a melee
critical strike, you enter a Focused state. The Focused state reduces the
mana cost of your next Shock spell by 60%.
- Shamanistic Rage (Enhancement) now also reduces all damage taken by 30%
for the duration.
- Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%.
- Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage
resulting from this enchantment has been reduced slightly to match the
intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged.
- Water Shield: This spell no longer costs any mana to cast and its
duration has been shortened. At the end of its duration, it now grants
mana for any remaining globes. In addition, the mana granted per globe has
been substantially increased.
- Windfury Weapon: This enchantment can no longer be triggered while you
are disarmed.
Warlock:
- Unstable Affliction: The silence from this ability is now subject to
diminishing returns.
- Banish can no longer be cast on targets tapped by other players or
groups.
- Conflagrate: The Immolate debuff will now always be removed correctly
when this spell is cast.
- Drain Life and Siphon Life now reduce the amount healed when the warlock
is affected by healing reducing effects (e.g. Mortal Strike, Wound
Poison).
- Hellfire: This spell will no longer cause enemy spells to increase
casting time or reduce channel time. It will also no longer prevent flag
captures in Battlegrounds.
- Nether Protection (Destruction) now has a new, more distinct visual
effect.
- Ritual of Souls now takes significantly less time to cast and complete.
- Seed of Corruption detonation will now obey line of sight.
- Shadow Embrace: This talent's effect can no longer trigger other
effects.
- Shadow Ward: This spell now gains additional benefit from spell damage
bonuses. Base absorb value of rank 4 has been reduced.
- Soul Siphon (Affliction) now increases damage by 2/4% and no longer
affects Drain Mana.
- Soul Siphon (Affliction): If a Warlock already has a particular spell
cast on a target, reapplying before its duration ends will no longer grant
an additional bonus.
Warrior:
- Blood Craze: This talent can now trigger while the Warrior is sitting.
- Challenging Shout: The chance for this ability to land successfully on
its targets is now increased by hit rating.
- Enrage: This talent can now trigger while the Warrior is sitting.
- Taunt: The chance for this ability to land successfully on its target is
now increased by hit rating. (Note: This is unconfirmed as of 11/3/07)
- Charge will work more often when targets are up against unpathable areas
like walls and poles.
- Defiance (Protection) now also grants 2/4/6 weapon expertise.
- Devastate (Protection) now combines the effects of Sunder Armor into its
effect. It is also now affected by all talents and items that affect
Sunder Armor.
- Disarm is now subject to diminishing returns in PvP.
- Improved Berserker Stance (Fury) now also reduces all threat caused
while in Berserker Stance by 2/4/6/8/10%
- Improved Intercept and Weapon Mastery have swapped locations in the
talent trees.
- Intervene will no longer place you in combat.
- Hamstring now has a 10 second duration when used on PvP targets.
- Mace Specialization (Arms) now has a reduced chance to occur but
generates 7 rage instead of 6.
- Pummel: Interrupting a channeled spell with this ability will now always
properly prevent casting spells from the same spell school for 4 sec.
- Shield Bash: Interrupting a channeled spell with this ability will now
always properly prevent casting spells from the same spell school for 6
sec.
- Shield Slam (Protection) now always tries to dispel one Magic effect on
the target.
- Sweeping Strikes and Death Wish have swapped locations in the talent
trees.
- Sweeping Strikes now lasts 10 seconds and affects your next 10 swings.
- Tactical Mastery: This talent also now grants greatly-increased threat
from Mortal Strike and Bloodthirst when in Defensive Stance.
- Weapon Mastery (Arms) now reduces duration of Disarm effects against you
by 25/50% rather than giving you a 50% chance to avoid or full immunity to
Disarm effects.
- Whirlwind: This ability now strikes with both weapons when a Warrior is
dual-wielding.
- Sweeping Strikes: This ability now works correctly in all cases with
shielded targets.
Professions:
- You can now control-click on a recipe to see how the item that is made
by that recipe will look on you in the Dressing Room.
- All primary profession trainers outside of capitals (Alchemy,
Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have
been changed to train up to Artisan level (skill level 300) in their
respective professions.
- The capital cities now possess Artisan level trainers for the primary
professions they support, and are surrounded by their newly-dubbed
Apprentices where applicable. Please visit your local Master trainer when
you wish to train.
Alchemy:
- Added a sound for when a cauldron is created.
- Added a new potion to alchemy trainers: Mad Alchemist's Potion. This new
potion requires Alchemy to consume.
Blacksmithing:
- A new world drop recipe for an Adamantite Weapon Chain has been added.
This new weapon chain both reduces disarm duration and increases parry
rating.
- Sharpening Stones and Weightstones now last 1 hour.
Cooking:
- Daily cooking quests are now available from The Rokk in Shattrath City!
In addition to gold, you can receive random cooking reagents and new
recipes as a reward for completing these quests.
- Reduced the maximum skill obtainable from recipes between 200 and 300.
This does not include Outland recipes.
Enchanting:
- Duration of Wizard and Mana Oils created by enchanters has been
increased.
- The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium
Rod).
- Added a new enchant shield recipe to trainers that increases resilience.
Engineering:
- The Crashin' Thrashin' Robot is now Bind on Use rather than Bind on
Acquire so non-engineers can use them as well.
- Engineers can now create incredible new flying machines! Find Niobe
Whizzlespark or Jonathan Garrett in Shadowmoon Valley to learn these
fantastic new plans.
- Plans for a new Field Repair Bot are rumored to belong to a select few
Gan'arg Analyzers in Blade's Edge Mountains.
- Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the
schematic for the Steam Tonk Controller in a limited supply.
- Materials required to create the Steam Tonk Controller have been
reduced. To reflect the reduced requirements, the maximum skill gain has
also been reduced somewhat.
- Plans for a new arrow making device can be found from Sunfury Archers.
- The plans for adamantite shells now create an Adamantite Shell Machine.
The machine creates 200 high quality bullets at a time, with 5 charges per
item.
Fishing:
- Fishermen and women can now track fishing nodes. This ability is learned
from a journal sometimes found in crates obtained through fishing.
- New fish can now be caught in Zul'Aman and Deadwind Pass. Recipes for
preparing these new fish are obtained through the daily cooking quests.
- Fishing difficulty reduced for some areas in Nagrand.
- You can now fish in Ironforge again.
Herbalism:
- Picking herbs will no longer cause effects on items to trigger.
- Fel Blossoms are now unbound, but have an additional requirement of 275
herbalism to use.
Jewelcrafting:
- A new skyfire meta gem recipe can be obtained from the Coilskar Siren of
Shadowmoon Valley. This new meta gem increases critical strike rating and
critical strike damage with spells.
Leatherworking:
- Stylin' Hats no longer require Zhevra leather.
- Greatly increased the radius of the Drums of Battle, Drums of
Restoration, Drums of Speed, and Drums of War.
- Removed the casting time from the Drums of Battle, Drums of Restoration,
Drums of Speed, and Drums of War.
- Slightly increased the radius of Drums of Panic.
- Reduced the casting time of Drums of Panic and added a global cooldown
equal to the casting time.
- Drums of Speed and Drums of Restoration are no longer world drop
recipes, and can now be obtained from the Mag'har and Kurenai faction
vendors with revered standing.
- A new recipe is available from Grand Master leatherworking trainers to
create glove reinforcements, providing a substantial armor bonus.
- Reinforcements are a permanent enchantment and cannot be placed with
other permanent enchantments.
- New recipes are available from Grand Master leatherworking trainers to
make 20 slot quivers and ammo pouches.
- New recipes are available from the Honor Hold, Thrallmar, and Lower City
quartermasters to create 24 slot quivers and ammo pouches.
- Increased the range at which you can gain leatherworking skill from
crafting drums.
- Reduced the faction required to obtain Drums of Battle and Drums of
Panic.
- Drums can now be used while shapeshifted.
- A new recipe is available from Grand Master leatherworking trainers to
make a 20 slot bag to hold leatherworking supplies.
- The ogres in the barrier hills are rumored to have a pattern for a 24
slot bag to hold leatherworking supplies.
Mining:
- Mining will no longer cause effects on items to trigger.
Items:
- Band of the Eternal Restorer: As this item now provides some bonus spell
damage, spell damage effects can trigger it. In addition, healing over
time effects can now trigger it when they could not before.
- Eye of the Dead: As this item now provides some bonus spell damage,
spell damage effects can now consume its charges.
- Free Action Potion: The buff from this potion can no longer be dispelled
or taken via Spellsteal.
- Hallowed Wands: These items no longer work on Druids who are
shapeshifted.
- Hallowed Wands: These wands no longer function in the Old Hillsbrad
Caverns of Time event.
- Hallow’s End Pumpkin Treats: The larger and oranger buff no longer
causes Battle Elixirs to be removed and can stack with them.
- Lightning Capacitor: This item now has a 2.5 second cooldown on
acquiring Electrical Charges.
- Noggenfogger Elixir: Consuming this potion now has a shared 3 second
cooldown with other types of non-combat potions.
- Ogri’la Reputation Rewards: All epic and superior quality items are
now disenchantable.
- PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion
of the Alliance, and Medallion of the Horde now clear the debuff from
Judgement of Justice.
- All old world dungeons have had their loot revisited. Players will now
find that all loot dropped inside instances will be of Superior quality.
- Arena Relics: New relics have been added to support all talent trees for
relic users. In addition, most of the arena-system relics have been
renamed so there is a more consistent naming convention.
- [Arakkoa Feather]: This item can now be sold to a vendor.
- [Ashtongue Talisman of Lethality]: This item will no longer trigger when
the victim of your finishing move is immune to that attack.
- [Ashtongue Talisman of Vision]: The mana granted by this trinket has
been increased.
- [Ashtongue Talisman of Vision]: This item will no longer receive
multiple chances to trigger per cast of Stormstrike.
- [Ashtongue Talisman of Zeal]: The damage over time affect from judgments
has been adjusted so that it will work properly. It now has a shorter
duration, and is not refreshed by melee attacks.
- [Ashtongue Talisman of Zeal]: The damage over time effect from this
trinket is no longer refreshed by autoattacks and does not charge mana.
- [Band of Eternity] will now make the correct sound when moved in a
player's inventory.
- [Black Bow of the Betrayer]: The triggered effect from this item will no
longer use up charges of Misdirection. In addition, the triggered effect
will no longer break crowd control effects.
- [Bloodsea Brigand's Vest] will now make the correct sound when moved in
a player's inventory.
- [Boundless Agony] can now be disenchanted.
- Cataclysm Raiment: The bonuses on this set have been adjusted.
- Cooldown removed from [Noggenfogger Elixir]. The shrink effect will no
longer stack with other shrink effects.
- [Cowl of Benevolence] will now make the correct sound when moved in a
player's inventory.
- Crystalforge Raiment: The bonuses on this set have been adjusted.
- [Darkmoon Card: Vengeance]: This item will no longer trigger from
environmental damage.
- Dropped items that were rings/trinkets/one handed weapons that were
previously unique are now unique-equipped. That means that you can have
more than one of those items, but you can only have a single one of them
equipped.
- [Enriched Terocone Juice]: This item now properly provides mana
regeneration no matter how it is used.
- Felsteel Chests: The loot from these chests has been improved.
- Gladiator's armor pieces of like nature from various seasons will now
all meet the requirements for their shared set bonus. This means if you
are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the
same design you will now have your 4 piece set bonus.
- [Gladiator's Chain Gauntlets]: The bonus damage on these gloves has been
increased from 4% to 5%.
- [Grand Marshal's Dragonhide Helm]: The intellect on this item was
increased slightly to match the equivalent Horde-only item.
- [The Hand of Antu'sul]: The effect that triggers from this item will no
longer cause a cooldown on Warrior's Thunderclap ability.
- [Libram of Saints Departed]: This relic now functions properly again.
- [Lightfathom Scepter] will now make the correct sound when moved in a
player's inventory.
- Lockboxes will now display the numerical lockpicking skill required to
open them.
- Low Level Cloth Items: All agility and strength on low-level cloth items
has been replaced with other stats, usually bonus spell damage, but also
sometimes other stats beneficial to mana users.
- [Merciless Gladiator's Chain Gauntlets]: The bonus damage on these
gloves has been increased from 4% to 5%.
- [Mr. Pinchy]: This item no longer destroys itself when its charges run
out. This resolves some bugs that occurred when its final charge was used.
- [Mystical Skyfire Diamond]: A cooldown has been added to this item's
effect, but the chance for it to trigger has been increased.
- Ogri'la Faction Vendor: This vendor now sells potions useable anywhere
for a large number of Apexis Shards.
- [Overseer Disguise]: It is no longer possible via use of this item to be
on a mount while in Moonkin Form or Tree of Life Form.
- [Pendant of the Violet Eye]: This trinket will no longer fire multiple
times from a single casting of some Paladin spells.
- Shadowmoon Grunts will no longer drop Black Temple quality loot.
- [Shiffar's Nexus-Horn]: Many spells and abilities can now trigger this
item that were unable to before.
- Skyshatter Raiment: The four piece bonus is now being applied correctly
and the two piece bonus will affect the correct spells.
- Tidefury Raiment: The additional mana granted to Water Shield by this
set has been increased.
- [Tome of Fiery Redemption]: This item no longer can be triggered by
casting blessings.
- [Totem of the Thunderhead]: The additional mana granted to Water Shield
by this totem has been increased.
- [Unstable Flask of the Sorcerer]: This flask will now provide the bonus
to healing specified in its tooltip.
- [Vambraces of Ending] will now make the correct sound when moved in a
player's inventory.
- Atiesh: This item can no longer open portals in battlegrounds.
- Essence of Death now drops from level 57-60 non-elite undead in the
Eastern Plaguelands.
- The Felsworn Gas Mask will now work when you put it on while mounted.
- Libram of Saints Departed: This relic now functions properly again.
Dungeons and Raids:
- Players that complete the attunement quests for Tempest Keep and
Coilfang Resevoir may now choose to display a new title; they will appear
as "<PvP rank> <name>, Champion of the Naaru".
- Elite mobs outside of pre-Burning Crusade dungeons have been changed to
non-elite.
- The level ranges of pre-Burning Crusade dungeons have been adjusted to a
narrower range.
- Meeting Stone level requirements, the Looking For Group system, and
quests have been adjusted to match the new dungeon level ranges.
- The Requirement for Heroic Keys has been lowered to Honored.
Auchenai Crypts:
- Wandering Ghosts are now neutral to players
- Summoned Ghosts now take longer to summon in.
Auchindoun: Sethekk Halls:
- The Shadow Labyrinth Key can now be looted from the Talon King's Coffer
next to Talon King Ikiss in the Sethekk Halls.
- Mobs inside Sethekk Halls will now continue to award Lower City
reputation into Exalted.
Auchindoun: Shadow Labyrinth:
- Blackheart the Inciter: This stun associated with this creature’s
charge ability will now properly be considered a stun for talents,
abilities, and items that interact with stuns.
Black Temple:
- High Nethermancer Zerevor's Blizzard and Flamestrike will now last their
full duration.
Caverns of Time: Battle of Mount Hyjal:
- Increased the reputation awarded for killing Archimonde in Hyjal Summit.
Hellfire Citadel: Hellfire Ramparts:
- The Reinforced Fel Iron Chest can now only be looted by players who are
present during some portion of a successful attempt of the Vazruden and
Nazan encounter. In addition, on Heroic difficulty the chest now contains
a Badge of Justice for each player present.
Hellfire Citadel: Magtheridon's Lair:
- Mind Exhaustion is not applied until Magtheridon is successfully
banished.
Karazhan:
- Karazhan Chess Event: The Dust Covered Chest can now only be looted by
players who are nearby when the event is completed successfully. In
addition, the chest now contains 2 Badges of Justice for each player
present.
- The number of creatures that must be killed in the Karazhan Servants
Quarters area before a miniboss spawns has been reduced.
- Phase hounds in Karazhan will now phase out less frequently.
- Coldmist Widows no longer wipe threat when casting Poison Bolt volley.
- The Chess Event in Karazhan now has a tap list so it can only be looted
by players who were involved in the chess event.
- Wrath of the Titans will no longer cause Shackle Undead to break.
Tempest Keep:
- The Blood Elves that patrol the Tempest Bridge no longer patrol directly
into Prince Kael'thas Sunstrider's chamber.
- Kael'thas
- All four advisors have had their health reduced by 10%.
- All of the summoned weapons have had their health reduced by 10%
- Al'ar
- The ability "Meteor" has been renamed to "Dive
Bomb".
- The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar
spells and abilities will no longer prematurely detonate High Astromancer
Solarian’s Wrath of the Astromancer spell.
- Mechanar
- Nethermancer Sepethrea's Frost Attack now reduces movement speed by
25% rather than 50%.
- The Cache of the Legion can now only be looted by players who are
present during some portion of a successful attempt of the Gatewatcher
Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic
difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer
drop Badges of Justice. Instead, the Cache of the Legion contains a
Badge of Justice for each player present.
Quests:
- New random Daily Dungeon quests have been added for both the heroic and
non-heroic five-person Outland dungeons, as well as for the 5-person
Caverns of Time instances. Each day both a single heroic and a single
non-heroic dungeon are randomly targeted by these quests. The Consortium
quest givers can be located in Shattrath's Lower City.
- Aether Rays can now be wrangled earlier.
- Dustwallow Marsh
- Many new quests have been added to the zone.
- The Steamwheedle Cartel have just completed building the new town of
Mudsprocket in south west Dustwallow Marsh.
- Level 1-60 dungeon quests have had their experience and faction rewards
increased.
- Many elite creatures and quests in the level 1-60 experience have been
changed to accommodate solo play.
- Nutral, the flight master in Shattrath City, now has a quest for
characters who are level 70 and do not yet have a riding skill of 225. The
quest will direct a character to visit the appropriate riding instructor
in Shadowmoon Valley so that the player will know where they can purchase
the skill necessary to use a flying mount.
- The icon for the [Charged Crystal Focus] has been changed.
- The [Repolarized Magneto Sphere] now only functions within the Blade's
Edge Mountains.
- Upon completion of the Ghostlands quest, "A Little Dash of
Seasoning", if a character still has the [Apothecary's Poison]; it
will be removed from their inventory.
- Quest givers who have available daily quests will have a blue
exclamation point instead of a yellow one.
- The range of the Battery Recharging Blaster used in the quest,
“Recharging the Batteries” has been increased.
User Interface:
- The Auction House UI has been much improved. The useless categories have
been removed (Plate-Cloak for instance) and a number of additional sub
categories have been added. In addition, many items have had their
category changed so that they make more sense.
- The Auction house time periods have been changed. Now items can be put
up for sale for 12, 24, or 48 hours. The option to put up items for 8
hours has been removed.
- The Battle Map has been renamed to the Zone Map and can be turned on for
any zone rather than just PvP objective zones. There is now a drop down in
the world map screen that allows you to choose when the zone map should
display.
- Items that have cooldowns will now display the base cooldown time in the
item tooltip.
- Game objects that you can interact with have a glow around them and
display their name over the object to make them more obvious.
- Items with Metagems in them will now display the gems required to
activate the metagem and whether those requirements have been met on the
item tooltip.
- When you take damage and have a full screen UI up, the edges of the
screen will flash red so you know you are under attack.
- When you hide the interface by pressing Alt-Z, all NPC names are hidden
as well.
- Inspect distance has been increased to 30 yards.
- When you inspect another player, you can now see their talent choices as
well as their equipment.
- You can now send up to 12 items in a single mail message.
- When you have an outgoing mail open, you can right-click on items to
attach them to that outgoing mail.
- When you have a trade window open, you can right-click an item to move
it to the trade window.
- When you have unopened mail, you can mouse over the recent mail icon and
get the name of the people who most recently sent you the mail.
- When you speak with an NPC with a single function (Banker, Flight
Master, Etc) and who has no other gossip options or quests you will go
straight to their functional pane rather than to the gossip pane. Most
importantly this means that clicking on a flight master will bring up the
flight path map directly rather than the gossip pane with the option to
bring up the flight path map.
- Quests that are much below your level will now have the tag (Low Level)
in the gossip pane attached to the quest. This will make it easier to tell
which quest to accept when a quest giver has both low and high level
quests.
- You can now set the loot threshold (/threshold) with a word as well as
the loot threshold number for an instance-
- /threshold Epic- also sets the party loot threshold to Epic items or
better quality
- /threshold Rare-sets the party loot threshold to Rare items or
better quality
- Corpses that belong to someone in your party, but that you cannot loot
will say in the corpse mouseover who has loot rights on that corpse. This
will help skinners who want to know who to talk to in order to skin their
corpse, as well as master looters when special loot drops on a normal
monster. *Everyone will then see that there is a monster that the master
looter has loot rights on.
- The raid panes that have been pulled out into the gamefield should save
their option settings between sessions now.
- When raid bosses send an important message to the center of your screen
it will be larger and have an effect that makes it more noticeable.
- The raid warning command now appears in a larger font in the center
screen and grows and shrinks slightly when it appears to make it more
noticeable.
- NPCs with a single function will now display an icon that indicates
their function on mouseover.
- When an Addon attempts to perform an action that is prohibited in
combat, you will get a chat message "Interface action failed because
of an AddOn". This only occurs once per login.
- Many interface elements now display players in their class color so you
can easily recognize what class a player is. Interface elements affected
by this are LFG, Channel UI, Guild and Who.
- The value of the TargetNearestDistance setting is validated at load
time.
- If a non-standard refresh rate is selected in the video options, it will
now be saved.
- Many On Use items now display the cooldown in the item tooltip.
- The tooltip for Block on the character sheet now displays the amount of
damage reduced by a successful block.
- New macro commands: /targetlastenemy, /targetlastfriend
- New macro command to target by entire name: /targetexact
- For more details on UI macro and scripting changes, see the UI &
Macro forum.
- All players now have a tracking bubble on their minimap. From that menu
you can select a specific type of vendor or npc to look for or you can
select a specific tracking type if your character has tracking. Yes this
means that hunters can take all of those tracking buttons off of their
action bars.
- There are now options for displaying health and mana values on your
health/mana bars for you/your party and to display that information either
as percentages or as numbers.
- When you are possessing a target (Priest Mind Control, Eyes of the
Beast, using a Steam Tonk, etc), you now get their action bar as your
primary action bar rather than having a mini action bar above your normal
action bar.
- When an item drops that you cannot loot due to uniqueness or other
factor, you will get a chat message letting you know what the item was
that you passed rolling on.
- The raid panels that have been pulled out into the gamefield should save
their option settings between sessions now.
- If a player is looting a corpse and there are one or more items on it
that player cannot loot, the player will still be able to see those items
(although not able to loot them). This only is for green or better quality
items. The cases this should affect are for the profession recipes that
only a player of that profession can loot or when master looter is on and
there is a threshold or better item on the corpse.
- NPC's with level appropriate quests will now always appear on your
minimap as yellow exclamation points. NPC's that have quests that you have
completed will now display as yellow question marks instead of yellow
dots. In addition flight masters that you have not yet gotten the flight
point for will display on the minimap as a green exclamation point.
- NPC's will display an icon on mouseover that gives a more specific
indicator of their function rather than just a gossip bubble. Questgivers
will now show a question mark as their in game mouseover, Innkeepers will
show a hearthstone as their in game mouseover and so on.
- You can now pull the list of players in a channel out into the gamefield
by clicking and dragging the channel name onto the gamefield. This list
will show all the players in the channel sorted by voice chat status.
- Voice chat will now display the nameplate for who is talking when you
are in a chat group. Currently it only displays the nameplate when you are
in a party/raid.
- When multiple people are talking in a voice chat session, it will show
the names of up to four people who are talking at the same time.
- Many On Use items now display the cooldown in the item tooltip.
- Sorting of auction house searches has been simplified so you can only
sort by one column, and automatic sub-sorts have been created for those
columns to be as useful as possible. In addition, sorting is now done on
the server so as you page thru results, items will appear to be sorted
across the entire results instead of just the page you’re looking at.
- If you get a message "Interface action failed because of an
AddOn", this means that an AddOn interfered with the Blizzard UI in
some way. To diagnose this, enter the following into chat "/console
taintLog 1" and restart the game and try to reproduce it. If you
reproduce it, you can quit the game and search through the file
Logs aint.log for the word "blocked" and mail the log to the
author of the AddOn listed there. Once you have done this you can turn off
logging by entering the following into chat "/console taintLog 0”.
World Environment:
- The gas clouds in Netherstorm are now always visible. Abilities on
goggles that previously allowed the player to detect these invisible gas
clouds will now show all gas clouds on their minimap instead. This will
stack with other tracking types.
- Gas clouds in Nagrand now produce motes of air.
- Gas clouds in Zangarmarsh now produce motes of water instead of motes of
life.
- Stranglethorn Vale
- Saltscale Tide-Lords no longer have Frost Nova
- The fear on Mosh'ogg Lords is reduced
- Lowered the fireball damage of Defias Pillagers
- Increased the cooldowns on the heals of Kurzen Medicine Men
- The standard Disarm ability that many creatures use now has a duration
of 5 seconds instead of 6 seconds.
- Sonic Burst now silences for 6 seconds instead of 10.
- Creature AI has been changed to no longer prioritize attacking unfeared
targets over feared targets.
Bug Fixes:
- An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath
has been fixed.
- Fixed the position of one of the Box of Mushrooms objects at Ango'rosh
Stronghold for the quest, Stealing Back the Mushrooms.
- Fixed the position of a mineral node in the Blade's Edge Mountains so
that it is no longer floating in the air.
- Fixed a problem with the directions in the quest, The Ultimate
Bloodsport.
- Fixed a bug in the pet sheet stamina mouseover tooltip that showed an
incorrect health increase value.
- Fixed an issue with aura stacking and debuff cooldowns when reapplying a
debuff after being charmed.
- Reverse cooldowns are correctly refreshed when a buff is reapplied by
another player.
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Program Information
Category:
Patches and updates
Type:
Free
Version: 2.3.0 Part 1
Size: 250MB
Works on: Windows
Product page: here
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Download: World of Warcraft 2.3.0 Part 1
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