Yabause 0.9.1
Posted on Friday, November 09 2007 @ 15:04 CET by Thomas De MaesschalckYabause is a Sega Saturn emulator under GNU GPL. It currently runs on FreeBSD, GNU/Linux, Mac OS X and Windows.
Remember, remember, the 5th of November, for it’s the day of a new Yabause release! This release includes the long awaited save state support(linux and windows ports for now, sorry) and lots of bug fixes. Anyways, check it out.
Edit: One thing I forgot to mention: Aside from the windows binary and the source the other ports will follow this week. Guill moved to a new house(and has no internet) and I’ve been having trouble with some of the builds. Sorry about that.
scsp:
- Fixed slot pitch LFO. Amplitude LFO is probably more accurate now too.
- Added Backup RAM manager functions.
- Fixed a bug with VDP2 2x2 plane size rotation screens.
- Optimized tile mode rotation screens
- Added support for VDP1 polyline.
- FPS display now working.
- Added support for VDP2 rotation without coefficient tables.
- Fixed a bug in VDP2 24 BPP bitmap mode.
- Fixed several clipping bugs in Normal and Scaled Sprites.
- Fixed a bug with VDP2 2x2 plane size rotation screens.
- Optimized tile mode rotation screens.
- Cursor now disappears after 2 seconds of inactivity in the gtk port.
- New high resolution icon.
- Add some missing OS X application property list keys.
- Fixed window position bug.
- Other bug fixes.
- Tweaked frame timing code so it's more accurate.
- Re-implemented save states.
- Some internal changes do so that sound, video, and cd cores can be changed at runtime.
Program Information Category: Tools and Utilities Type: Free Version: 0.9.1 Size: 637KB Works on: Windows, Linux, Mac Product page: here |
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