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Posted on Friday, September 16 2005 @ 00:44:43 CEST by LSDsmurf |
Changelog:
- Source Changes
- Fixed crash in some games when using a low sample rate or -nosound.
- Fixes crashes in the following drivers:
- Beat Head (video update)
- Hit Me (graphics decode)
- Imago (palette setup)
- Legend of Kage bootlegs (accessing invalid CPU)
- Rock Climber
- Speed Attack (palette out of range)
- TumblePop driver updates:
- split driver into tumblep.c and tumbleb.c
- tumblep.c runs the original tumble pop sets and use now using
deco16ic.c for the gfx.
- tumbleb.c runs the bootlegs and games which use hardware which works
in a similar way to tumble pop (semicom titles etc.)
- Kludged around glitches in Monster World. [David Haywood]
- Cross Pang is now using the sprite draw copied from tumbleb.c instead as
the game also seems to be based around Tumble Pop designs, as a result the
'Alpha Blend' bit has been removed and replaced with a flicker sprite bit
like Tumble Pop which looks more correct to me. Also changed some default
settings.
- Corrected Indian Battle DIP switches.
- Updated D-Day DIP switches to use conditionals.
- More Namco sound/MCU updates:
- Fixed analog controls for Ridge Racer and Rage Racer
- Fixed sound/music to play in System 22 games
- Fully share the sound part of the MCU RAM for System 11. This allows
games to read back the song names and fixes the sound test menu in
Tekken and Tekken 2.
- New clones added
- New games marked as GAME_NOT_WORKING
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Program Information
Category:
Games and patches
Type:
Free
Version: 0.100
Size: 7.8MB
Works on: Windows
Product page: here
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Download: MAME 0.100
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Re: MAME 0.100 (Score: 0) by Anonymous on Saturday, October 08 2005 @ 21:54:52 CEST | | If onley someone could brake it down and we can get the config file as updated with the game names for neorage 0.8. | [ Reply to This ] |