DV Hardware software and download news

   Home | News submit | News Archives | Reviews | Articles | Howto's | Downloads | Mirror Area | Advertise
 
DarkVision Hardware - Daily tech news about processors, graphics cards, memory, NVIDIA, ATi, Intel, AMD, XGI
  Login/sign up  

Main Menu

Home
User account
Info
News archives
Links
Articles
Howto
Reviews
Member list
 

Who's Online
There are currently 363 people and 1 DV-member(s) online.

 

Latest Reviews
  • ATP EarthDrive 4GB USB Drive
  • Kingston DataTraveler 150 32GB USB drive
  • Super Talent Pico 8GB USB Drive
  • Razer Destructor mousepad
  • Ghost Squad for Nintendo Wii
  • OCZ DDR2 PC2-9200 Reaper HPC Edition
  • Vizo Ninja II notebook cooler
  • PC Power & Cooling Silencer 610 PSU
  •  

    RSS
    RSS
    RSS by email. Enter your email address:

     

    Recommended: Click here to Update all your outdated drivers

    Blender 2.42a

    Posted on Wednesday, July 26 2006 @ 15:36:38 CEST by LSDsmurf

    The game player in 2.42 release did not work, and Python for Linux had to be upgraded to a newer version.

    The two main reasons for this update are:
    • The Game Player didn't function, for all OS versions.
    • Linux version had to be recompiled with Python 10.4.3, so it works with the latest python installs people have.
    Of course we did some bugfixes in the past week as well:
    • Materials: crash fix for empty Material Nodes, which get set to Halo.
    • Materials: copy/paste option (icon buttons) did not work for NodeTrees properly
    • Render: using option "Border" missed window re-display in end.
    • Composite: Translate Node didn't work for all Node types (note, still doesn't work for Blur Node)
    • Composite: Adding new Node in Group now updates end result.
    • Composite: Vector Blur node now accepts B&W input for Image.
    • UV Image Window and Node Editor now draw correct Premul Alpha images
      Note; support for non-premul "Key alpha" will be added later).
    • Scripts: mesh_skin didn't work
    • Scripts: vrml97_export used temporal Objects badly
    • Python API: Image.GetCurrent() fixed for "Render Result".
    • Python API: me.faces.delete() crash fixed
    • 3D Window: having multiple 3d views sometimes resulted in wrong grabbing correction (moving objects was not tied to mouse movement)
    • Sequencer: error in Gamma fixed
    • Fluids: Manual viscosity settings now work
    Not much for a release, but definitely worth the update.
    Program Information

    Category:
    Tools and Utilities
    Type:
    Free


    Version:
    2.42a
    Size:
    /
    Works on:
    Multiple


    Product page: here

    Download: Blender 2.42a

    Post a comment | | 0 comments

     

    DarkVision Hardware - Privacy statement
    All logos and trademarks are property of their respective owner.
    The comments are property of their posters, all the rest © 2002-2008 DarkVision Hardware