Posted on Saturday, August 26 2006 @ 18:46:13 CEST by LSDsmurf
Changelog:
Added Friends List functionality to the main Multiplayer options menu.
The FEAR.exe executable has been split into two parts, FEAR.exe and
FEARMP.exe to be compatible with F.E.A.R. Combat. The only differences users
will notice is a short pause when switching from single player to
multiplayer and vice versa, and the change in desktop and Start Menu
shortcuts.
Team autobalancing has been added to the options for multiplayer team
games. The new options are the last few entries in the game mode options
menu. They are set to be off by default. Teams can be autobalanced up to
every quarter round by team size, and up to every round by score. The score
ratio used for autobalancing is also adjustable.
Added Favorite Servers option on server browser screen. Servers can be
added to the favorites list by selecting them in the server browser menu and
clicking the add to favorites button.
Added support for the Message of the Day. This can be accessed from the
"Message of the Day" option on the main server browser screen.
Added in-game option to mute selected players in Chat. This is accessed
from the main in-game menu screen.
Changed minimum player requirements for votes to succeed. If fewer players
than the set minimum are on the server, a unanimous vote will be allowed to
suceed.
In-game graphics for votes have been modified to better show when they are
starting and underway.
Players and teams can now receive points for picking up or stealing the
enemy flag in CTF. This option can be set from the CTF and Slowmo CTF game
options screens.
Added two new DM/Control maps, Stockpile and Waterworks.
Added a new CTF/Conquer All map, Depot.
Details for standard information such as player names, version, and mod
can be displayed for server versions other than the current game client.
Added options to the version filter. Available options are now
"All", "Same Version", "Same Mod", and
"Same Version and Mod".
Fixed a bug where the server message and briefing override strings would
sometimes display a null character instead of a carriage return.
Added server option to allow setting a time delay for how long a player
must wait between calling votes.
Added support for a special NavMarker icon to designate the flag carrier
to his or her teammates in CTF.
Added indicators to the Team selection screen in MP to display the current
team scores and make the current player count more obvious.
Made the end of round delay timers for round ending and scoreboard
visibility adjustable in the server options.
Updated some MP HUD elements to scale at higher resolutions.
Program Information Category:
Games and patches Type:
Free Version: 1.07 Size: 39MB Works on: Windows