Becoming a Game Developer - Lesson 7

Posted on Wednesday, March 01 2006 @ 5:20 CET by Thomas De Maesschalck
Well, it's certainly been a while since I've talked about my progress at I decided to take a break from the GI course work to concentrate on graduating; I'm proud to announce that I have graduated and am now a certified Computer Science graduate. Since December I've been trying to find a job doing some programming or IT work but I haven't found anything since this town is technologically inept. Lesson 7 is an entire chapter devoted to camera systems and has taken me quite a while to actually learn it. I had to hop online during the classroom meetings and ask Adam to explain it in different terms. After he finished it all sunk in, I finally understood what this chapter was about.. Read on over at Gamers Hell.

Loading Comments