Games: the ethics issue

Posted on Wednesday, March 08 2006 @ 6:30 CET by Thomas De Maesschalck
As graphics become increasingly realistic, the line between the game world and the real world becomes blurred. We examine the ethics of sex and violence in games and their impact on today's society.

"In the US, games are voluntarily rated by the ESRB. Unlike in Britain, there is no way to legally restrict the sale of a game to a certain age group, since the rating is not legally binding. In the UK and America banning a game is nigh-on impossible, with freedoms to play prevalent. This is not necessarily the case elsewhere. The Greek government banned the playing of computer games in public in 2002. The law was designed to combat online gambling, but had the effect that two LAN café owners were dragged into court for allowing people to play the team shooter Counter-Strike.."

Read on over at Bit Tech.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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