ATI does Physics too

Posted on Saturday, March 25 2006 @ 1:15 CET by Thomas De Maesschalck
NVIDIA announced Physics for their SLI cards this week, AGEIA presented their first PhysX cards and today ATI says it'll do physics too.
Regarding Havok, while we’re not making any announcements at the show, I can tell you that ATI will support all major physics engines. The beauty of ATI’s X1K architecture is that it gives game developers unmatched processing power for physics – it’s got everything you need to push parallel processing hard: powerful MIMD multithreaded engine, strong performance in dynamic branching, and low latency. All that gives developers the creative freedom to push the limits of realistic physics in their games. So we’re supporting the big players, and we’re delivering superior performance. As for specific cards and CrossFire, you can bet that we’re exploring all the options when it comes to physics on the GPU.
Check it out over here.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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