ATI said it was giving developers and artists the tools “to fully leverage the power of unified shaders and the graphics processing unit (GPU)” and a preview the possibilities of the future Microsoft DirectX 10.You can learn more over at X-bit Labs.
“With forward looking techniques like shadow volume extrusion and streaming out of animation data, the SDK has more than a dozen new samples of what could be possible with DirectX 10 and empowers developers to start creating the kind of breakthrough content the industry saw at the advent of DirectX 9,” a statement by ATI reads.
ATI releases DirectX 10 software dev kit
Posted on Saturday, April 22 2006 @ 16:30 CEST by Thomas De Maesschalck