AGEIA today announced the availability of its PhysX processor on add-in accelerator cards from ASUS and BFG. The first physics processing unit (PPU) designed to power pervasive real-time physics in PC gaming can now be purchased by consumers worldwide, thus delivering true physics interaction on a massive scale to serious gamers everywhere.
Retailers, etailers and distributors carrying the ASUS and BFG physics accelerator boards include: Best Buy, Circuit City, New Egg, TigerDirect, D&H and many others.
PhysX accelerators powered by the AGEIA PhysX processor can also be purchased in systems from some of the world’s leading gaming system and personal computer manufacturers including Alienware, Dell, Falcon Northwest, Systemax, VelocityMicro and Voodoo.
The AGEIA PhysX processor, with its massively parallel interactive PhysX engines, has been specifically designed to accelerate dynamic physical motion and interaction in games at a scale and quality far beyond what has previously been possible. Exciting new games optimized for the hardware-accelerated physics provided by the PhysX processor feature complex characters and objects in environments that fully interact based on real-world, real-time properties.
Now that PhysX accelerators are available in systems and as add-in cards, gamers can finally have different experiences every time they play a game. Explosions happen in real-time and specific to the interaction of objects, not just replays of the same animation over and over again. Now game objects can smash, bounce, deform, shatter or explode and cause a different chain reaction every time, depending on physical laws such as force, speed, volume, pressure, or density.
More than one hundred games designed for and supporting the AGEIA PhysX processor are in development from over sixty leading software developers and publishers. Game developer and publishing partners include UbiSoft, Cryptic Studios, NCSoft, Epic Games and Sega, among many others.
AGEIA PhysX now available worldwide from Asus and BFG
Posted on Wednesday, May 10 2006 @ 16:43 CEST by Thomas De Maesschalck