The Trouble with MMOs

Posted on Thursday, May 11 2006 @ 10:00 CEST by Thomas De Maesschalck
As if it weren’t obvious by now, allow me to reiterate: Like many gamers, I’m a giant, raging geek. Hand-drawn pictures of griffins and manticores on the high-school notebook? Been there, done that. Years spent poring over Dungeon Master’s manuals and Star Wars role-playing game (RPG) supplements? It doesn’t take a saving throw against dignity to discern such sordid highlights are also on the resume. But spending hours exploring Internet-only worlds that exist and evolve 24 hours a day, 7 days a week in the company of fellow players via massively multiplayer online games (MMOs) like Guild Wars and PlanetSide? That’s where even I draw the line.

Read more over at Digital Trends.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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