As if it weren’t obvious by now, allow me to reiterate: Like many gamers, I’m a giant, raging geek. Hand-drawn pictures of griffins and manticores on the high-school notebook? Been there, done that. Years spent poring over Dungeon Master’s manuals and Star Wars role-playing game (RPG) supplements? It doesn’t take a saving throw against dignity to discern such sordid highlights are also on the resume. But spending hours exploring Internet-only worlds that exist and evolve 24 hours a day, 7 days a week in the company of fellow players via massively multiplayer online games (MMOs) like Guild Wars and PlanetSide? That’s where even I draw the line.
Read more over at Digital Trends.
The Trouble with MMOs
Posted on Thursday, May 11 2006 @ 10:00 CEST by Thomas De Maesschalck