Computex 2006 - Video of ATI’s hardware physics in action

Posted on Wednesday, Jun 07 2006 @ 00:30 CEST by Thomas De Maesschalck
ATI had a system based on their upcoming RD600 chipset with Radeon X1900 Crossfire and Conroe CPU - they’re calling it “True-to-Life Gaming Reality”. ATI’s method of hardware physics is different to the AGEIA PhysX method in that ATI are able to program a GPU (such as the Radeon X1600) to handle the physics tasks, rather than having to produce a standalone physics processing card.

Check it out over at TweakTown.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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