DV Hardware bringing you the hottest news about processors, graphics cards, Intel, AMD, NVIDIA, hardware and technology!

   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
 
DarkVision Hardware - Daily tech news
December 8, 2016 
Main Menu
Home
Info
News archives
Articles
Howto
Reviews
 

Who's Online
There are currently 83 people online.

 

Latest Reviews
Zowie P-TF Rough mousepad
Zowie FK mouse
BitFenix Ronin case
Ozone Rage ST headset
Lamptron FC-10 SE fan controller
ZOWIE G-TF Rough mousepad
ROCCAT Isku FX gaming keyboard
Prolimatech Magnetic Pin
 

Follow us
RSS
 

Physics great for racing games

Posted on Friday, October 06 2006 @ 07:03:45 CEST by


Physics are really great for racing games, say the developers of the game Motorstorm at this year's game developers conference in the UK.
Some people got carried away with some DirectX 10 but most of the speakers wanted to talk about how good their implementation of physics is.

We saw a video of Motorstorm , which is scheduled for launch with Playstation 3. The chap is using a Havoc physics engine and you can destroy a lot of wooden houses, bridges, walls, trucks, cars, you name it, Motorstorm can destroy it. It looks quite realistic too.

You can really see some cool rigid-body collisions and interaction. It is all done in a physically correct way, at least it looks like it is.



 



 

DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2016 DM Media Group bvba