Some people got carried away with some DirectX 10 but most of the speakers wanted to talk about how good their implementation of physics is.
We saw a video of Motorstorm , which is scheduled for launch with Playstation 3. The chap is using a Havoc physics engine and you can destroy a lot of wooden houses, bridges, walls, trucks, cars, you name it, Motorstorm can destroy it. It looks quite realistic too.
You can really see some cool rigid-body collisions and interaction. It is all done in a physically correct way, at least it looks like it is.
Physics great for racing games
Posted on Friday, October 06 2006 @ 7:03 CEST by Thomas De Maesschalck
Physics are really great for racing games, say the developers of the game Motorstorm at this year's game developers conference in the UK.