Intel I/OAT QuickData technology explained

Posted on Wednesday, October 18 2006 @ 17:52 CEST by Thomas De Maesschalck
Intel announced the I/OAT technology at the IDF in Taiwan today:
It also has been branded Intel QuickData Technology, a refreshingly simple and pertinent name. What I/OAT is, and how they can open it up is a long story, and network acceleration is only part of it. Stick around for a look at the next big thing in low overhead internal data transfers.

The problem with IO, specifically with TCP/IP and networking is a multifaceted mess, and the attempts to speed it up so far have all resulted in moving the bottleneck around a bit with minimal speed gains. There are three points to look at System Overhead, the TCP/IP stack, and memory, all of which can bring a machine to it's knees.

The first bit is the easiest, the TCP/IP stack. If it is poorly written, or even badly optimized, performance on GigE can be severely affected, and forget about 10GigE. Also, if it is single threaded, you can end up maxing a CPU while the rest of a server sits idle, so you really want to match the software to the hardware, or at least make it aware of it's surrounding..
More details over at The Inquirer.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



Loading Comments